I teach an Interactive Toy Design Studio to MIT grad and undergrad students.
This studio introduces students to fundamentals of interactive toy design and introduce basic design techniques and principles. Students build several toy prototypes in this class. We review related theory from the fields of design, fine art, education and cognitive science, and focus on fast ideation and implementation of ideas. Some readings related to design and learning are required, but the majority of the course is spent doing hands-on building. The course compresses a full semester into three weeks of intensive, daily design studios.