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Hayes Raffle is an award-winning product and interaction designer working to combine the simplicity of traditional object-design with the flexibility of digital systems. With over a dozen years of professional and academic experience, Hayes' expertise includes industrial design, human-computer interaction, fine art, and cognitive science. He completed his B.A. cum laude in fine art at Yale, and his Ph.D. and M.S. at the MIT Media Lab where he invented new technologies for artistic and musical composition, materials for tangible interpersonal communication and toys for children to learn complex ideas through play. Placing high value on both functionality and aesthetics, he specializes in approaching problems with refreshing solutions. Full bio here. |
Project Highlights
Youre In Control (Urine Control) Interactive Gaming System
Play while you wee! You're In Control detects the position ...
News
Would you like to read a book to a child who is far away? StoryVisit is a free website that combines video conferencing and connected books.
Topobo is for sale! Check it out at the website or the facebook group.
I am excited to be co-teaching the cs.247 Interaction Design Studio at Stanford University again this winter,
with professors Terry Winograd and Bill Verplank.
Storyplay, developed in collaboration with Sesame Workshop and recently shown at CES with Nokia, supports book reading between children, parents and long-distance grandparents (and Elmo). Check out the video.
Topobo will be at the Maker Faire at the San Mateo County Expo Center on May 30-31. Come visit us!
I'm giving a talk about modular robotics technologies for learning at CMU West, hosted by the IEEE Robotics and Automation Society. This talk is open to the public, so please join us on June 11 at 7 pm.
I spoke about my work at the Stanford School of Education on May 15, 2009.
I reviewed my work in (1) hands-on approaches to designing for programmable matter and (2) technologies for family communications at Makani Power on March 13, 2009.
I spoke about my work at the Stanford Art Department on February 23, 2009.
I recently presented my research at the Seminar on People, Computers, and Design at Stanford University on January 16, 2009. A video archive of the event is online here.
I am excited to be co-teaching the cs.247 Interaction Design Studio at Stanford University this winter,
with professors Terry Winograd and Bill Verplank.
Super Cilia Skin Included in Inform Material, Thema. 2008.
I have joined the IDEA Team at Nokia Research Center Palo Alto to develop new devices for young children
to connect with long-distance family and friends.
Jabberstamp wins an Honorable Mention from I.D. Magazine Student Design Review.
Jabberstamp is featured in the July, 2008 issue of Land Rover Lifestyle Magazine.
I completed my PhD at MIT Media Laboratory this past June. My thesis Sculpting Behavior presents new tangible approaches for children to learn new ideas - and progress from simple ideas and models to complex ones - through play with tangible technologies.